A small part of my upcoming art piece on how Glaswegians think about romantic love. The animation is still at a very early stage and is expected to be looking very differently when ready.
work in progress, based on a Plurasight tutorial on creating an object in Maya and Mudbox for 3D printing
Following a wonderful tutorial on Udemy on Film production texturing workflow with Maya and Substance painter
Almost finished the rigging of Jim (cartoon version with stretchy joints). Looking forward to create a basic environment and take him for a walk!
Just started a new experimental hand drawn animation (the 2nd one in line). The animation will be dealing with the way Glaswegian women deal with the subject of romantic love. There will be a voice over of different women talking about their experience in juxtaposition with the artist's personal experience and voice evident in the drawings. It will be a project about balances and imbalances, about the personal and the public, about longing and fear, about love...The drawings will be sketchy yet dynamic, bursting with colour and textures. They will be following a woman's symbolic path to love. Below is a first test of a sketchy walk. I am happy with the general quality but this is only 8 drawings and the initial sketch phase rather than the actual end-project in process.
*This is an A-N funded project.
Started a new painting series on the subject of Christian medieval representation of sin, heaven and hell.
Here is also a link to direct you to boords site for an online version of my storyboard, made using the online storyboarding software boords.
This blog is documenting the creative practice process of fine and digital artist Myria Christophini.