African mask
Following a Plurasight tutorial in cooperation with Marianne Patera for a 3D printing project. The whole project made from scratch, no ready made files were used!
Jim - character in development
Experimenting with textures
character - bobbie
playing about
applying Perlin Noise
mountain 2d texture mapped on the specular color of a blinn
mountain 2d texture mapped on the color of a blinn
a noise texture mapped to the specular color attribute of a blinn material
mountain 2d texture mapped on the bump map of a blinn
different Qualities
file texture with noise mapped to its grain attribute
shadowing with a shading map
shadowing with a surface shader
Has no shadow properties and does not take into account lighting information